Monday 11 November 2013

Object 430, Russians are leaking again..

Hi,
so today some nice guys leaked the upcoming medium for the 9th place in the new line. (others were impleneted already, but they had problems balancing this one.) Seems like we get a very OP tank just as for look, it may be very mobile and actually kinda small, which are very usefull during the heavy rush of TDs. Gun looks like a 100mm one, just like on T-54.
So here it is:


Saturday 9 November 2013

Sturer Emil Review

Experimental tank destroyer developed on the chassis of the VK 3001(H) heavy tank. Only two vehicles were manufactured. They fought on the Eastern Front. The tank destroyer was designated as “Sturer Emil” (German for “Stubborn Emil”) due to frequent breakdowns.
One of the most powerful TDs deployed during the second World War is now finally ingame. Is it worth getting it or not, the question is and we will tell you from every aspects, why it is or not!

foreword
8.9, the patch everybody was waiting literally for years. WG changed the date several times, but it was inescapable not to implent them, because of the high interests. (Just a small survey from the EU: 171 people voted on „yes they are lookin forward to it” in the related topic. Only 17 „poor” people voted on the no option, I think this demonstrates it very well.) The line’s tanks are almost all historical, expect the Waffenträger E-100(Star Wars tenk), others were in „already completed stage” or fought during the great war.

how does it perform in battle?
It can be described as one of the biggest glass cannons, having the same size as Ferdinand, having the armor of a low-medium equals bad survivability chances, you must be careful and prepare to die in every single battles. Top Gun is something that gets out of you this „I WANT IT NOW” effect. It can really cause hard times for those who unluckily drives into your aiming circle. Viewrange is correct as it stands on paper, you hide, hit, hide. Camo factor, don’t wish huge failure, it isn’t impressive, but can be hardly detected, when in bush or far away.
How should you play it? Never heared of Dickermax? Gold for win? Does armor count that much? Does size matter? Questions are set, shall we begin?

firepower
The Sturer Emil is armed with the 128mm Kannone 40 , the performance of which lies somewhere between the Jagdtiger’s 128mm and the 105mm K18 guns on the Dickermax. Better than the second, but inferior to the first. It is very much a real anti-tank gun, with better than avg. damage, penetration and a decent reload.
The penetration of this 128mm gun’s is enough to penetrate anything on tier 7,8, but has problems with tanks like T95 in tier 9. Knowledge of weak spots is essential, when fighting against the tanks of this tier. Other problem, besides this, is the fact it lacks APCR ammunation. (WG had a great historical look on this, because in reality it also had no APCR, just Pzgr(AP), Sprgr(HE)) 0.36 accuracy means that whilst you should everytime hit the target, you won’t necessarily hit it’s weakspots on range. Aiming time is very disappointing in numbers, actually it was a lot faster, than i tought with a 100% crew, no equipments.
The stock gun, I can only describe it as a huge failure. Penetration is very low until you get the big one, there is no other solution at the time. (WG stand for history’s side, because actually there were some Experimental Sturer Emils during the war, which used a „10,5 cm K” gun, no data, if this was the same as Dicker Max’s. Anyway it is highly possible not, because AP shell’s penetration is superior to the small Dick’s. 173mm [30 degrees] vs 169mm [0 degrees], both on 100m. WG better fix it) Back to the in-game one. Accuracy could be better, if reduced to 0,34-0,33. Right now you can’t hit any weakspot surely from 100m. Aim time is quite funny, you have to rotate the tank frequently and it is too long in this aspect. Somehow it feels 128 aims faster, than this one, or it is just me.

Ammunation
The Emil can’t use APCR on the Elite gun, nevertheless penetration is enough for anything what it meets. 10,5 cm is able to carry all the known projectile types.(AP, APCR, HE) APCR is a really saving point in terrible battles. 227 is more than enough to take out several Tier 9 vehciles frontally, if not then safely the sides from range too.
HE shells can be sometimes usefull, 128mm being a relatively big calibre at this tier, and so it can penetrate sides or rears.

Armour:
Just some words, as you can imagine 50mm is particularly weak against HE shells and anything till tier 1, those little guys need APCR to shoot through. Never ever try to meet any tank at close-range, some seconds will pass and you are already dead. Sides are even weaker, than this. This is even more dangerous, cus it can be penetrated by a loltraktor’s regular shells. Bitch stuff, no one can complain.

Mobility:
Again a big weakness of this tank destroyer is that it is slower than most counterparts. With a power/weight ratio of less than 9, avoid driving on rough and hilly ground at all costs. Fortunately the hull traverse speed is a respectable 34 deg/s which should give mediums and some lights a hard time circling you, providing you stay on hard, flat ground.
The low speed means that you can often find yourself left behind in faster paced battles: a frustrating problem. This makes it all the more important to pick your route at the start of a battle wisely. Generally you want to travel to an area of the map that sees long-range fighting, but doesn’t already have a strong friendly presence. If there are too many allied tanks, they will reach the enemy first, and kill them before you even get to fire a shot.
On the other hand it is never a good idea to travel anywhere alone. Your poor mobility and armor  leaves you very vulnerable to agile tanks if they catch you alone.

Equipment:
 My equipment load out is as follows:  Gun Rammer, Camouflage Net and Binocular Telescope although an Enhanced Gun Laying Drive wouldn’t be a bad choice either.  The Camo will assist to hide easier, while not in motion. The gun rammer is essential for any tank with a damage dealing role, especially for TDs. Binos maximazis your viewrange to perfection.
The Enhanced Gun Laying is a vital piece of equipment for any slow aiming tanks or tank destroyers with weak gun arc. The vertical stabilizer will assist with your aiming time, when shooting tanks in motion. It is vital to be fully aimed as your shells have to hit weak spots on higher tiers to deal damage or reach the target, because of the mediocore accuracy.

Consumables:
As with most tanks, I would recommend the standard setup of Small Repair kit, Small First Aid Kit and a Manual Fire Extinguisher. You could swap out the fire extinguisher for the Chocolate (This tank dont likes to burn as it might be known traditionally for german tanks) to improve every aspects of the tank, helping it move, aim and fire faster; making it an all round better tank. However it will cost you 20.000 credits or 50 gold a game which can be too much a little bit. If you have the cash however, and are just playing the Sturer Emil for fun, then go ahead and use the desssert.

Crew Skills:
Generally you always want to have a crew with a high camouflage in a tank destroyer.
One tank that I find has a similar play style and thus crew setup to the Emil is the Dicker Max’s.  The optimal skill choices for the Pz.Sfl.V, in my opinion, are as follows.
Commander: Sixth Sense, Mentor, BIA
Gunner: Camouflage, Deadeye, BIA
Driver: Camouflage, Clutch Braking, BIA
Radio Operator: Camouflage, Situational Awareness, BIA
Loader: Camouflage, Adrenaline Rush, BIA

Advantages:
  •        Highest Penetrating gun on it’s tier. Superior in damage output also. (expect SU-152)
  •        Godlike Elevation Arc (One of the highest in-game)
  •          Good Rate of Fire.
  •          High ammo capacity for stock gun.
  •          Fast Traverse speed, cannot be circled easily.
  •          Excellent View Range.
  •          Good Camo-Factor.

Disadvantages:
  •          No armor at all.
  •          Very limited mobility capabilities.
  •          So big as Ferdinand.
  •          Painful stock grind.
  •          Low ammo capacity for the elite gun.
  •          No mid-gun between the 10,5cm and 12,8cm.
  •          Medicore accuracy for both guns.

Tactics & Overall Play style:
  •          Never go anywhere alone. You are vulnerable to being flanked, and will struggle to deal with multiple opponents. You’re a damage dealer and so often you’ll need the support of your allies to quickly get in cover and have cover fire, when detected.
  •          You have no armor, never forget this.
  •          Keep your distance. The optimal fighting range for this tank is between 200 and 400m. You want to stay far enough away that you are hard to hit, but close enough that you can still hit enemies, because of your accuracy.
  •          It takes a long time to react to changes on the battlefield so make sure that you have great situational awareness.
  •          Shoot at what you can kill(stock), don’t waste your time shooting at heavily armoured targets unless there’s nothing else to point your gun at.
  •          Use your Rate of Fire (stock). If an enemy is moving at you, but he can’t still see you, blow his tracks off first, then shoot one freely and then again tracks.


Historical Overview

Development
Starting in 1939, preliminary designs were conceived for self-propelled guns, known as schwere Betonknacker (heavy concrete busters), which were intended to be used against strong fortifications such as those being constructed by the French. Utilizing a previously designed 12,8 cm Flak gun, the design of the superstucture and gun was assigned to Rheinmetall and design of the chassis was assigned to Henschel.


A 12,8 cm Kanone L61 was to be designed utilizing the Flak gun tube with carriage and recoil cylinders from the 12,8 cm Flak Gerät 40. The gun by itself weighted 7,835 tons. Mounted on a chassis and surrounded by an open top superstucture, traverse was limited to 12 degrees (7 degrees right and 5 degrees left) with an elevation arc from -15 to +10 degrees. A 12,8 cm Sprenggranate L/4.5 mit Rauchentwichler Nr.9 weighing 26 kg was fired at a muzzle velocity of 880 m/s. A 12,8 cm Panzergranate mit Lichtspurhuelse Nr.4 and weighing 26,35 kg (including 190 gram HE filler) was also fired at a muzzle velocity of 880 m/s.


Components designed for the VK 30.01 were to be incorporated into the Versuchs-Fahrgestell (trial chassis) for the Pz.Sfl.V. Details on the components and design considerations were related in the following Henschel report on the „Sfl.V”:
Weight: 36 metric tons, maximum speed 19,6 km/h
Pz-Wanne (armor hull): Special model due to its length and mounting a Rheinmetall-Borsig 12,8 cm gun that is to be dismountable. Armor on the front consisted of 50 mm thick rolled plates, while armor plates on the hull sides were 30mm thick. Superstucture without roof. The hull is longer than the VK 30.01 because of the location of the gun mount, but it is of single piece construction like the VK 30.01.
Gleiskette (tracks): Same as the VK 30.01, but longer.
Motor: Mabach 6 cylinder HL 116, but a special model because the engine is higher than the radiators.
Kuehlung (Cooling): Same as the VK 30.01 but mounted lower. The fan drives are aligned differently, as well as the cooling air path.
Ketten-Antrieb (track drive): Lower gear ratio because of the longer track contact requires increased steering capability
Laufraeder (roadwheels): One whell more (8 total per side) because of a higher total weight than the VK 30.01 Oberbaurat Kniepkamp had concerns that the track would be thrown because of the great length between the last outer roadwheel and the idler wheel. The order for the inner and outer roadwhells was selected so that it results in both ends having 1300mm distance between the track leaving the roadwheel and being supported by the drive sprocket or idler.
Stabfedern (torsion bars): As a backfit modification the last two roadwheels on both sides had stronger torsion bars. This was done to eliminate the vehicle rocking so strongly that the gunner couldn’t observe the target again until after the projectile had already hit.

A crew of five manned this self-propelled gun. As always, the names applied to this project evolved with time, as follows:
  •          12,8 cm Selbstfahrlafette L/61 Pz.Sfl.V (Rheinmetall, 1940)
  •          Schwere Betonknacker (In 6, 30Jul1941)
  •          Pz.Sfl. fuer 12,8 cm K.40 (Wa Z 4, 14Jan1942)

Production

Henschel was awarded a contract by Wa Pruef 6 to complete two Versuchs-Fahrgestell (trial chassis) and Rheinmetall was given a contract by Wa Pruef 4 to complete 4 guns. It was still being designed in 1940. On 25 April 1940 WaJ Rue (WuG 6) reported on the status of new models in development by Wa Pruef 6, including a 13 cm Kan. (Pz.Sfl.) auf Fahrgestell des VK 30.01 weighing about 35 tons. At this time the two Versuchssteueck were planned to be delivered in December 1940. If testing proved these to be suitable, AHA intended to order about 100. As reported in July 1941, the detailed drawings needed for production were available to meet the scheduled delivery of both self-propelled guns in August/September 1941. Finally, both Pz.Sfl. fuer 12,8 cm K.40 were assembled and tested by Rheinmetall-Borsig in early 1942.

Monday 28 October 2013

8.9 Garages

All Garage are bound with a holidy event (No idea on Nov 8th)

November 8
 
 
November 11 (1956 uprising stuff)
November 28 (Thanksgiving)
Novmeber 1 (Halloween)
Christmas - New Year



Source: Russian 8.9 Client's Files

Saturday 19 October 2013

Tiger Ausf.B mit KwK 46


Soruce:Germany's Tiger tanks - VK45.02 to Tiger II by Hilary L. Doyle and Thomas L. Jentz

Tuesday 8 October 2013

Saturday 5 October 2013

Waffenträger Panzer IV

Developed in 1942-1944
Characteristics:
Crew:
  •          Commander, Gunner, Driver, Radio Man, Loader (2x)

Weight:
  •           23-25 t

Length (metres) :
  •         8,1 (128mm K81)

Width (metres) :
  •           3,1

Height (metres) :
  •           2,5

Armor:
  •           30/8/8 mm

Engine:
  •          Maybach HL 157 P

Speed:
  •         45-50 km/h (17 km/h for the real version)

Radio:
  •  FuG 12

Armament:
  •           15cm PaK L/29.5
  •          12.8cm K44 L/55 (Velocity 920 m/s, 360°, 28 kg AP round)
  •           12.8cm K44/2 L/61 (Not the same as Jagdtiger, somewhat better in performance, higher RoF could be reached)
  •           15cm PaK L/38 (This is not historical)


360° turret

In the process of separating self-propelled artillery mount production from tank manufacture, the development of socalled „Waffenträger” had been going on since 1942. The Waffenamt (Wa Prüf 4) bought firms that were not directly involved in tank production into the process.

The originally established military requirements called for, among other things:


-          - A fully-tracked chassis, independent of tank production, with a production engine that allowed a marching speed of about 17 km/h.
-          - Provisions for dismounting the gun by means available to the troops. All equipment had to be carried on the vehicle.
-          - All-around fire with 360-degree traverse, both on the vehicle and when removed.
-          - The gun was to be mobile on its own wheeled mount.
-          - Shrapnel protection for the crew, 8mm armor plate being considered sufficient.
-          - Uniform chassis on which a choice of several weapons could be carried.
On this basis, several developmental studies were worked out, including, among others, consideration of using chassis components of the Panzer IV and III/IV.
Wa Prüf 4 had established the following designations for these vehicles: „Einheits-Waffenträger, Grösse I” and „Einheits-Waffenträger, Grösse II” (Grösse means size, Einheits means universal)
Suggestions were made, involving Panzer IV or III/IV chassis components, for a „Mittleren Waffenträger (Mittleren means medium) für 15 cm sFH 18 (L/29.5)” and a „Mittleren Waffenträger für 12.8cm K 81 (L/55).”
The first prototypes, presented by Krupp, Steyr and Rheinmetall, found only limited approval, since they had turned out to be too complicated and too ponderous. The industry thereupon suggested means of simplification, and Wa Prüf 4 stated its readiness to drop some of its requirements. Despite all of this, no statisfactory solution could be found.
On February 4, 1944, on the occasion of a conference at Steyr-Daimler-Punch, a representative of Wa Prüf 4 presented requirements for a Waffenträger which had been changed again. Among other things, it was stated in them that the development of these vehicles was not to amount to a stopgap measure, meaning the placing of a weapon on an already existing chassis. The complete vehicle was to be developed especially for this purpose.
The Panzer IV and III/IV chassis were now dropped as the basis of this development, since a lighter vehicle was preferred. It should be kept in mind that at this point the Panzer IV was already regarded as a model that would not be produced indefinitely, and that it was only a matter of time until its production would be halted.

12,8cm K44 on wheels







By Ilosz

Wednesday 18 September 2013

PL-01 Concept

A few days ago, photos and videos of the new polish infantry fighting vehicle stormed the internet. The vehicle i am talking about the PL-01 Concept is 7 meters long and 3,8 meters wide. It weights 30 tons but with additional armor and anti-landmine equipment it's weight grows to 35 tons. The vehicle has a ride height of 480 milimeters and is powered by a 700kW diesel engine. This gives it a top speed of 70 km/h on the roads and 50 km/h offroad. It should be able to cover a distance of 500 kilometers in good conditions or 250 kilometers in harsh offroad.

The default armament can be the 105mm or 120mm gun. The turret is unmanned and has an auto-loader. The loader contains 16 shells, further 45 are in the storage. The gun should be capable of doeing 6 shots per minute. There is also an active defense system and smoke granade launcher.

That would be about the vehicle itself. On the WoT Forums and all other sites that featured the new vehicle always can be found a hot discussion. "poland stronk" or simply [moderated] or similar comments are very frequent. On the other hand there are lots of comments from polish players that are pround because of the project. This causes a massiv flame and the topics are being closed in no time. It's clear to me that the tank is not gonna be included in the game, but it's an interessting construction.
"Poland lego tank". Well it may look stupid but it's very innovative. If you know the B-2 bomber the shapes should be familair to you. The idea of the tank is to remind stealth. That's why the armor is designed to disrupt the radar waves. Other idea is the exhaust gases and gun cooler. On the modern battlefield visible tank is a dead tank and modern fighter aircrafts can easily detect the warmth the tank is producing. I can understand the happines of the polish players as it is by now the only tank fitted with such solutions. But it unfortunalley might not be so polish as they think. The turret is supposed to be created in the cooperation with BAE Systems. Also it is still not clear if the chassis will be taken from the swedisch CV-90 or maybe though from another polish construction the Anders. You may ask, why is Poland developing such tank while everybody is concentrated on MBTs (main battle tank). As you can see in the first line this is not a tank but a fighting vehicle. Poland has some Leopards 2 and PT-91 and their modernisations are the current idea for an MBT i suppose.

With the presentation of PL-01 much people interessted in modern militaries were disgusted. The sooner mentioned Anders is a fully polish projekt, that due to development of the PL-01 has been scrapped. Frankly speaking it was not the only reason. As Poland is a difficult country to live in the other reason was also corruption but this is already a story for another much longer article.

By
Opa_Apo

Saturday 14 September 2013